AMD Radeon RX 5700 XT Review

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AMD’s push in the CPU segment has been nothing but exceptional. The Ryzen CPUs have easily amassed new members for the Red Team, but there’s still that GPU void everyone that needs to be filled by something slapped with the RADEON logo on it. Enter the AMD Radeon RX 5700 XT, the one that might finally do it after years of dominance from NVIDIA in the PC graphics segment.

Technical Specifications:
Compute Units: 40
Stream Processors: 2560
Texture Units: 160
Transistor Count: 10.3 B
Base Frequency: 1605 MHz
Game Frequency: 1755 MHz
Boost Frequency: Up to 1905 MHz
Max Memory Size: 8GB GDDR6
Memory Speed: 14 Gbps
Memory Interface: 256-bit
Max Memory Bandwidth: 448 GB/s
Peak Pixel Fill-Rate: Up to 121.9 GP/s
Peak Texture Fill-Rate: Up to 304.8 GT/s
Peak Half Precision Compute Performance 19.51
Peak Single Precision Compute Performance: 9.75 TFLOPs
ROPs: 64
TDP: 225W

About the AMD Radeon RX 5700 Series

AMD's Radeon RX 5700 is set to compete with NVIDIA's latest mainstream offerings in the midrange discrete GPU market. It also marks as the first 7nm Navi based graphics cards available in the market today. With a completely new architecture, the RX 5700 series are designed to deliver increased performance per clock and efficiency.  

The Radeon DNA (RDNA) Architecture

According to AMD, the RDNA is engineered from the ground up. It powers the company’s 7nm GPU, and it’s capable of delivering 1.25 performance per clock compared to previous 14nm processors. Furthermore, it’s also equipped with GDDR6 memory and PCI Express 4.0 support.

Radeon Image Sharpening

AMD’s Radeon Image Sharpening looks to be an answer to NVIDIA’s DLSS. It’s a contrast-adaptive sharpening algorithm designed to enhance details over crisp-looking visuals with minimal performance impact. It also supports many of today’s popular titles.

AMD FidelityFX

AMD FidelityFX is the company’s open source image quality toolkit. It combines Contrast-Adaptive Sharpening along with Luma Preserving Mapping technologies to deliver great looking visuals. Available on GPUOpen, FidelityFX features Contrast-Adaptive Sharpening (CAS), which draws out detail in low-contrast areas while minimizing artifacts caused by typical image sharpening routines. At the time of writing, RAGE 2 is the only game available that uses the feature, but Borderlands 3 and F1 2019 are set to support it when they launch.

Radeon Anti-Lag

The new Radeon Anti-Lag feature is designed to help reduce input lag in GPU-limited cases. The new feature controls the pace of the CPU works to ensure it doesn’t get too far ahead of the GPU, thus reducing the amount of CPU work queued up. This way, Radeon Anti-Lag can shrink the input lag by almost a full frame.


Did AMD pack this one so gloriously. The Radeon RX 5700 XT is packed similarly with how NVIDIA shipped their products of late, but this one with a twist. The box design resembles that of the Radeon RX 5700 XT, complete with the curve at the bottom half of the box.


Not gonna lie. The Radeon RX 5700 is the company's sexiest card to date. We loved the Polaris reference design for its industrial looks, but this one takes the cake when it comes to something 'modernistic' in touch.

Furthermore, the Radeon RX 5700 XT features a blower-style fan, which AMD has been going for when it comes to their reference cards. There's also that angled section on top of the RADEON branding beside the fan that accentuates the design of the card. 

For connectivity, you’ll be getting three DisplayPort 1.4 and one HDMI 2.0b ports.

Unlike the Radeon RX 5700, the Radeon RX 5700 XT has an open side for air intake. There’s also the RADEON branding slapped on it with red stripes. 

The Radeon RX 5700 XT is a dual-slot card that draws power from 6-pin and 8-pin power connectors.


Now, the AM4 platform is designed to last us a couple of years when it was first announced, lasting for a good four years based on AMD’s roadmap for the platform. With that said, what would a sane person do? Get a new CPU? Not yet. Overclocking looks like a good option, and we’re going to do just that until we get some budget for a Ryzen 3000 CPU.


Motherboard: GIGABYTE AB350M-DH3
CPU: AMD RYZEN 5 1600 3.9GHz (OC)
GPU: AMD Radeon RX 5700 XT
Cooler: Noctua NH-U12A
Storage: Plextor M9e 512GB M.2 SSD + Seagate BarraCuda 4TB + 2TB Western Digital Green HDD
PSU: Corsair RM750 750 Watt 80 PLUS Gold Certified Fully Modular PSU
Case: Silverstone RL06
OS: Windows 10 Pro N
Display: ViewSonic VX2758 144Hz Monitor

3DMark Time Spy

3DMark Time Spy is a DirectX 12 benchmark test for Windows 10 gaming PCs. Time Spy is one of the first DirectX 12 apps to be built the right way from the ground up to fully realize the performance gains that the new API offers. With its Extreme counterpart rendering visuals in 4K.

3DMark Firestrike

Fire Strike is a showcase DirectX 11 benchmark for modern gaming PCs. Its ambitious real-time graphics are rendered with detail and complexity far beyond other DirectX 11 benchmarks and games. With Extreme and Ultra versions raising resolution in 25650 x 1440 and 4K.

Unigine Superposition

Unigine Superposition is an extreme performance and stability test for PC with tests for 1080p, 4K, and 8K.

Battlefield V

Battlefield V is the very first title to support NVIDIA's Ray Tracing. Our test involves a run on the War Stories - Under No Flag section to test out the performance between RTX enabled and disabled. And of course, everything possible to adjust set to maximum/ultra. Drive it hard.

DirectX 12
Ambient Occlusion: SSAO
Anti-aliasing Post-processing: TAA High
DXR: Off
Effects Quality Ultra
GPU Memory Restriction: Off
Graphics Quality: Ultra
Lighting Quality: Ultra
Mesh Quality: Ultra
Post-processing Quality: Ultra
Resolution Scale: Ultra
Terrain Quality: Ultra
Texture Filtering: Ultra
Texture Quality: Ultra
Undergrowth Quality: Ultra
Framerate Limiter: 200
VSync: Off
Future Frame Rendering: Off

Final Fantasy XV

Final Fantasy XV from Square Enix is one of the most graphically intensive games to date, offering rich details and beautiful visuals to boot. Our test run involves a run on the great wilderness from Hammerhead to the road ahead.

Framerate: 120fps
Resolution: 100%
Preset: Highest
Assets: On
Model LOD: High
TRAM: Highest
Anisotropic Filtering: High
Geomapping: On
Lighting: High
Shadows: Highest
Ambient Occlusion: High
Anti-aliasing: TAA
Motion Blur: On
Filtering: Highest
NVIDIA Hairworks: Off
NVIDIA TurfEffects: Off
NVIDIA ShadowLibs: Off

The Witcher 3

The Witcher 3 despite its age is still one of the most demanding titles as it holds up graphically. Our test is done on Mulbrydale.

VSync: Off
FPS: Unlimited
NVIDIA Hairworks: Off
Number of Background Characters: Ultra
Shadow Quality: Ultra
Terrain Quality: Ultra
Water Quality: Ultra
Grass Density: Ultra
Texture Quality: Ultra
Foliage Visibility Range: Ultra
Detail Level: Ultra
Ambient Occlusion: SSAO
Depth of Field: On
Chromatic Abberation: On
Vignetting: On
Light Shafts: On

DOOM (2016)

Ahhh, DOOM. One of the progenitors of the FPS genre. The 2016 reboot features Vulkan for one of its APIs, and we'll use this one to test it out. Run and gun.

Graphics API: Vulkan
Overall Quality: Ultra
Resolution Scale: 100%
Anti-aliasing: SMAA
FOV: 90
Lights Quality: Ultra
Shadows Quality: Ultra
Directional Occlusion Quality: High
Decal Quality: Ultra
Decal Filtering: Anisotropic 8x
Virtual Texturing Page Size: Ultra
Reflections Quality: Ultra
Particles Quality: Ultra
Depth of Field: On
Depth of Field Quality: Ultra

Assassin's Creed Odyssey

Ubisoft's Assassin's Creed Odyssey looks like it still used the same engine as Assassin's Creed Origins, but a more refined one at that. Our test run is done on the Coast of Koliadai area.

Adaptive Quality: Off
Ambient Occlusion: Very High
Anti-aliasing: High
Character: Ultra High
Clutter: Very High
Depth of Field: High
Character Texture Detail: Ultra High
Texture Detail: High
Environment Details: Ultra High
Fog: High
Resolution Modifier: 100
Screen Space Reflections: High
Shadows: Ultra High
Terrain: High
Volumetric Clouds: Ultra High
Water: Very High

Deus Ex Mankind Divided

Texture Quality: Ultra
Texture Filtering: 8x Anisotropic
Shadow Quality: Very High
Ambient Occlusion: Very High
Contact Hardening Shadows: Ultra
Parallax Occlusion Mapping: High
Depth of Field: Ultra
Level of Detail: Very High
Volumetric Lighting: Ultra
Screenspace Reflections: Ultra
Temporal Anti-Aliasing: On
Motion Blur: On
Sharpen: On
Bloom: On
Lens Flares: On
Cloth Physics: On
Subsurface Scattering: On
Chromatic Abberration: On
Tesselation: On

Final Fantasy XIV Shadowbringers

The Final Fantasy XIV Shadowbringers official benchmark tool uses actual maps and playable characters to assign a score to your PC and rate its performance. A character creation tool is also included, allowing you to view a playable character as they will appear in-game.

Graphics Settings: Maximum Preset
Real-time Reflections: Maximum
Anti-aliasing: FXAA
Transparent Lighting Quality: High
Grass Quality: High
Parallax Occlusion: High
Tessellation: High
Glare: Standard
Texture Filtering: Anisotropic x16

Metro Last Light Redux Benchmark Tool

Metro Last Light Redux features a built in benchmarking tool that can simulate on multiple passes and comes with detailed sequences.

Quality: Very High
Texture Filtering: AF 16X
Motion Blur: Off
Tesselation: Very High
VSync: Off
Advanced PhysX: Off
Runs: 3


For the temperature, we look for the average on a 30-minute idle state and load temperatures are tracked during 3DMark's Time Spy stress test for the same duration. The test system is under a 30C ambient room temperature, and unit is in Celsius.


Retailing at $400 or Php24,481 locally, the AMD Radeon RX 5700 XT is without a doubt a big win for the Red Team. Its phenomenal performance at this price can deal a huge blow against the competition. One thing to note, however. Thermals can be better, but that much is to be expected with blower type cards. While we can wait for custom-cooled cards to drop in the market, but then again the reference design of the Radeon RX 5700 XT is just something to die for.

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We're eager to further test its newest features like Radeon Image Sharpening and FidelityFX. We'll be updating this article once we get that up and running.

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